I'm a designer interested in creating experiences that connect with audiences in meaningful ways. Through my time at VCA, I've had the opportunity to explore the intersection of functionality and experimentation, where design becomes a dynamic conversation between creator and user.
My practice centers on digital media, driven by curiosity about how interactive design can transform the way people engage with digital spaces. I enjoy crafting work that responds, adapts, and invites participation.
The Update Cycle, Interactive website. 2025.
The Update Cycle is a speculative design research project that examines how the relationship between humans and technology may evolve in the near future.
This research explores how consumption and expenditure accelerate the merging of human and machine priorities, dissolving the line between the organic and the artificial when duplication and iteration becomes our default mode of existence.
By building an interactive E-commerce website for the speculative brand NextByte, I explored how the seductive language of E-commerce could be used as a tool for visual communication to translate experimental ideas into a fabricated alternate reality.
With gratitude to Narelle Desmond and Brie Trenerry whose insights and encouragement were invaluable during the creation of this project.
ERASE.XE, 3D model. 2025.
Speculative Data-Cleaning Device.
ERASE.XE is a speculative device concept that merges ideas of the PNG checkered pattern, a moral compass and an analogue clock with a correction tape that imagines a future tool capable of selectively erasing unwanted DNA.
Series of posters for NextByte products. 2025.
These promotional posters extend the speculative world of NextByte, using futuristic visual language and consumer-driven messaging to “sell” the fictional products. Designed to feel both persuasive and unsettling, they mirror real-world tech advertising while exposing the tensions between innovation, convenience, and control.
Offbit Digital Type Specimen, Interactive website. 2025.
An interactive digital type specimen created for Offbit, a typeface by Power Type Foundry.
This project began as an exploration of how my interest in 3D and creative coding can intersect with traditional graphic design. I wanted to challenge the static nature of type specimens by building an interactive digital environment where form, motion, and typography respond to the viewer’s inputs. By weaving together 3D typeface models, custom animations, and typographic composition, the specimen becomes less of a catalogue and more of an experience that reveals the personality and structure of the typeface through movement.
Special thanks to tutors Tana Mitchell and Amy Yu, whose feedback guided and shaped the development of the project.
Whispers to Wildflowers, Voice reactive Installation. 2025.
Whispers to Wildflowers is an interactive installation that transforms audience voices into blooming digital flowers. As participants speak, sing, or simply chat with one another, the screen responds by generating unique flower forms while capturing fragments of their words, turning collective conversation into a living, growing landscape.
This interactive physical project explores my attempt at designing installation experiences that break away from the quiet, distant norms of gallery culture. Instead, Whispers to Wildflowers invites people to be loud, curious, and fully present, creating a lively, communal space shaped by the audience themselves.
Special thanks to Vania who worked with me on this project.
Whispers to Wildflowers, Interactive website. 2025.
The source website of the physical installation.
Bare Betty, Branding project. 2025.
Bare Betty is a skincare brand concept inspired by the charm of retro food packaging.
This project explores how nostalgic visual languages can shape consumer perception, building a playful yet trustworthy identity for modern skincare products. Through market research, target audience profiling, and brand development from the ground up, This project examines what makes a brand desirable, relatable, and commercially viable in today’s crowded beauty landscape.
Special thanks to tutors Tana Mitchell and Amy Yu, whose feedback guided and shaped the development of the project.